"Bridging art and innovation has always been my obsession".
Fascinated by research into innovative immersive and interactive content production,
Hélène has always pushed the boundaries of storytelling and technology.
Half-geek and half-creative mind, she has led international large multi-disciplinary teams
in developing complex productions for more than 8 years.
She conducted THE ENEMY VR multi-visitors experience production (2014-2018)
and is currently coordinating its social impact evaluation.
#SocialImpact #SocialInnovation #TechForGood #CultureForAll
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A Virtual Reality multi-passengers exhibition & an Augmented Reality mobile application.
The VR exhibition premiered in Paris at the Arbaic World Institute (May 2017) then was presented at the Tel Aviv Film Festival (June 2017), at the MIT Museum (2017, Oct. 5th - Dec. 31st) and at Centre Phi in Montreal (March 2018). World tour is still ongoing!
"THE ENEMY IS ALWAYS INVISIBLE, WHEN HE BECOMES VISIBLE HE CEASES TO BE THE ENEMY"